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William Irving
William Irving
Concept Artist/Comic Illustrator
Puyallup, United States

Summary

Concept Artist and Comic Illustrator specializing in visual development for characters, environments, and props along with problem-solving for game development and various media. Student at the Academy of Art University working on M.F.A. in Concept Art.

Skills

Concept ArtConcept DesignEnvironment DesignIllustrationSequential ArtPrint DesignCartooningLogo DesignComic ArtClothing DesignManga/Anime Art

Software proficiency

Procreate
Procreate
CLIP STUDIO PAINT
CLIP STUDIO PAINT
Photoshop
Photoshop

Productions

    • Video Game
      Crypt and Gate
    • Year
      2021
    • Role
      Concept Artist (Props)
    • Company
      School Game Jam
    • Video Game
      Project Survival
    • Year
      2021
    • Role
      Concept Artist (Props/UI)
    • Company
      School Game Jam
    • Video Game
      Kinetic Rage
    • Year
      2020
    • Role
      Concept Artist/3D Modeler
    • Company
      School Game Jam

Experience

  • Concept Artist at Freelance
    February 2007 - Present

    -Understanding of visual design, digital painting, anatomy, figure drawing, environments,

    weapon/prop design, character design, color theory, composition, and typography.

    -Utilize Photoshop and Clip Studio Paint to translate concepts to assets for clients or game

    projects with versatility and art direction.

    -Communicate with clients to ensure the quality and accuracy of project parameters.

  • Print Production Graphic Designer at Freelance
    May 2019 - May 2023

    -Create graphic designs for merchandise featuring original or commissioned artwork.

    -Utilize Adobe Photoshop and Adobe Illustrator to create a consistent design language.

    -Conceptualize and prepare new designs for print production following popular trends.

  • Game Tester at PlaytestCloud
    March 2020 - March 2023

    -Utilize Android and iOS devices to record player experience.

    -Consistent communication with the team while providing actionable feedback.

    -Rigorously tested assigned games to ensure functionality and playability.