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William Irving
William Irving
Concept Artist/Comic Illustrator
Puyallup, United States

Summary

Concept Artist and Comic Illustrator specializing in visual development for characters, environments, and props along with problem-solving for game development and various media. 2X graduate of Master’s Program at the Academy of Art University and student in M.F.A. Visual Development.

Skills

Concept ArtConcept DesignEnvironment DesignIllustrationSequential ArtPrint DesignCartooningLogo DesignComic ArtClothing DesignManga/Anime Art

Software proficiency

Procreate
Procreate
CLIP STUDIO PAINT
CLIP STUDIO PAINT
Photoshop
Photoshop

Productions

    • Video Game
      Crypt and Gate
    • Year
      2021
    • Role
      Concept Artist (Props)
    • Company
      School Game Jam
    • Video Game
      Project Survival
    • Year
      2021
    • Role
      Concept Artist (Props/UI)
    • Company
      School Game Jam
    • Video Game
      Kinetic Rage
    • Year
      2020
    • Role
      Concept Artist/3D Modeler
    • Company
      School Game Jam

Experience

  • Concept Artist at Freelance
    February 2007 - Present

    -Understanding of visual design, digital painting, anatomy, figure drawing, environments,

    weapon/prop design, character design, color theory, composition, and typography.

    -Utilize Photoshop and Clip Studio Paint to translate concepts to assets for clients or game

    projects with versatility and art direction.

    -Communicate with clients to ensure the quality and accuracy of project parameters.

  • Print Production Graphic Designer at Freelance
    May 2019 - May 2023

    -Create graphic designs for merchandise featuring original or commissioned artwork.

    -Utilize Adobe Photoshop and Adobe Illustrator to create a consistent design language.

    -Conceptualize and prepare new designs for print production following popular trends.

  • Game Tester at PlaytestCloud
    March 2020 - March 2023

    -Utilize Android and iOS devices to record player experience.

    -Consistent communication with the team while providing actionable feedback.

    -Rigorously tested assigned games to ensure functionality and playability.